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		<title>Tango TV Interviews</title>
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		<link>http://doomradio.org/series/tango-tv-interviews/</link>
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		<language>en-US</language>
		<copyright>&#xA9; 2026 Doom Radio</copyright>
		<itunes:subtitle>The only Doom podcast with two names</itunes:subtitle>
		<itunes:author>Doom Radio</itunes:author>
		<itunes:summary></itunes:summary>
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			<itunes:name>Doom Radio</itunes:name>
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				<title>Tango TV Interviews</title>
				<link>http://doomradio.org/series/tango-tv-interviews/</link>
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		<itunes:category text="Leisure">
			<itunes:category text="Video Games"></itunes:category>
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		<googleplay:author><![CDATA[Doom Radio]]></googleplay:author>
						<googleplay:description></googleplay:description>
			<googleplay:explicit>No</googleplay:explicit>
			<googleplay:image href="http://doomradio.org/wp-content/uploads/2013/10/doomradio_itunes.jpg"></googleplay:image>
			<podcast:locked>yes</podcast:locked>
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<item>
	<title>Interview with Benjogami and Mr. Zzul</title>
	<link>http://doomradio.org/podcast/interview-with-benjogami-and-mr-zzul/</link>
	<pubDate>Thu, 19 Jul 2018 14:23:11 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=272</guid>
	<description><![CDATA[For all that Doomworld has been hotting up recently with some long-awaited projects finally coming to fruition and the announcement of the latest installation in the franchise, one evergreen bugbear of the forums seems to be staying lit, so to speak. Join Benjogami, Mr. Zzul aka Killer5 and I as we examine the &#8220;slaughter&#8221; scene [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[For all that Doomworld has been hotting up recently with some long-awaited projects finally coming to fruition and the announcement of the latest installation in the franchise, one evergreen bugbear of the forums seems to be staying lit, so to speak. Joi]]></itunes:subtitle>
	<content:encoded><![CDATA[For all that Doomworld has been hotting up recently with some long-awaited projects finally coming to fruition and the announcement of the latest installation in the franchise, one evergreen bugbear of the forums seems to be staying lit, so to speak. Join Benjogami, Mr. Zzul aka Killer5 and I as we examine the &#8220;slaughter&#8221; scene [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/272/interview-with-benjogami-and-mr-zzul.mp3" length="67277193" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[For all that Doomworld has been hotting up recently with some long-awaited projects finally coming to fruition and the announcement of the latest installation in the franchise, one evergreen bugbear of the forums seems to be staying lit, so to speak. Join Benjogami, Mr. Zzul aka Killer5 and I as we examine the &#8220;slaughter&#8221; scene [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:10:05</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[For all that Doomworld has been hotting up recently with some long-awaited projects finally coming to fruition and the announcement of the latest installation in the franchise, one evergreen bugbear of the forums seems to be staying lit, so to speak. Join Benjogami, Mr. Zzul aka Killer5 and I as we examine the &#8220;slaughter&#8221; scene [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Interview with Obsidian</title>
	<link>http://doomradio.org/podcast/interview-with-obsidian/</link>
	<pubDate>Thu, 29 Mar 2018 11:16:44 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=260</guid>
	<description><![CDATA[Doomworld has an impressive history of developing lateral-thinking level designers, and if the current era of fast mapping and mimicry doesn&#8217;t strike you as remarkable in its ability to do the same then consider the works of Obsidian, master manipulator of engine quirks and gimmickry. In today&#8217;s episode, Sid talks about his relationship with the [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[Doomworld has an impressive history of developing lateral-thinking level designers, and if the current era of fast mapping and mimicry doesn&#8217;t strike you as remarkable in its ability to do the same then consider the works of Obsidian, master manipu]]></itunes:subtitle>
	<content:encoded><![CDATA[Doomworld has an impressive history of developing lateral-thinking level designers, and if the current era of fast mapping and mimicry doesn&#8217;t strike you as remarkable in its ability to do the same then consider the works of Obsidian, master manipulator of engine quirks and gimmickry. In today&#8217;s episode, Sid talks about his relationship with the [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/260/interview-with-obsidian.mp3" length="66911038" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Doomworld has an impressive history of developing lateral-thinking level designers, and if the current era of fast mapping and mimicry doesn&#8217;t strike you as remarkable in its ability to do the same then consider the works of Obsidian, master manipulator of engine quirks and gimmickry. In today&#8217;s episode, Sid talks about his relationship with the [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:09:42</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[Doomworld has an impressive history of developing lateral-thinking level designers, and if the current era of fast mapping and mimicry doesn&#8217;t strike you as remarkable in its ability to do the same then consider the works of Obsidian, master manipulator of engine quirks and gimmickry. In today&#8217;s episode, Sid talks about his relationship with the [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Interview with Patrick LeMieux and Amber Graham</title>
	<link>http://doomradio.org/podcast/interview-with-patrick-lemieux-and-amber-graham/</link>
	<pubDate>Thu, 01 Mar 2018 03:17:24 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=256</guid>
	<description><![CDATA[Doom Radio is a platform that continues to explore the developments behind Doom&#8217;s community and to understand the creative minds of its greatest contributors. For most of its history it has done this in discussion with people who have a lengthy and storied history with the game. What, however, might we be able to learn [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[Doom Radio is a platform that continues to explore the developments behind Doom&#8217;s community and to understand the creative minds of its greatest contributors. For most of its history it has done this in discussion with people who have a lengthy and]]></itunes:subtitle>
	<content:encoded><![CDATA[Doom Radio is a platform that continues to explore the developments behind Doom&#8217;s community and to understand the creative minds of its greatest contributors. For most of its history it has done this in discussion with people who have a lengthy and storied history with the game. What, however, might we be able to learn [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/256/interview-with-patrick-lemieux-and-amber-graham.mp3" length="66113588" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Doom Radio is a platform that continues to explore the developments behind Doom&#8217;s community and to understand the creative minds of its greatest contributors. For most of its history it has done this in discussion with people who have a lengthy and storied history with the game. What, however, might we be able to learn [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:08:52</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[Doom Radio is a platform that continues to explore the developments behind Doom&#8217;s community and to understand the creative minds of its greatest contributors. For most of its history it has done this in discussion with people who have a lengthy and storied history with the game. What, however, might we be able to learn [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Interview with Impie</title>
	<link>http://doomradio.org/podcast/interview-with-impie/</link>
	<pubDate>Mon, 05 Feb 2018 14:25:40 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=252</guid>
	<description><![CDATA[Hello and welcome to 2018 aka not another barren wilderness of Doom Radio/TangoTV content as we embark for the umpteenth time on a mission to improve the frequency of everyone&#8217;s favorite double-barreled podcast. I didn&#8217;t surgically replace my face with a microphone for the looks, you know. Together we&#8217;re going to make this thing work! [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[Hello and welcome to 2018 aka not another barren wilderness of Doom Radio/TangoTV content as we embark for the umpteenth time on a mission to improve the frequency of everyone&#8217;s favorite double-barreled podcast. I didn&#8217;t surgically replace my]]></itunes:subtitle>
	<content:encoded><![CDATA[Hello and welcome to 2018 aka not another barren wilderness of Doom Radio/TangoTV content as we embark for the umpteenth time on a mission to improve the frequency of everyone&#8217;s favorite double-barreled podcast. I didn&#8217;t surgically replace my face with a microphone for the looks, you know. Together we&#8217;re going to make this thing work! [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/252/interview-with-impie.mp3" length="90754350" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Hello and welcome to 2018 aka not another barren wilderness of Doom Radio/TangoTV content as we embark for the umpteenth time on a mission to improve the frequency of everyone&#8217;s favorite double-barreled podcast. I didn&#8217;t surgically replace my face with a microphone for the looks, you know. Together we&#8217;re going to make this thing work! [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:34:32</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[Hello and welcome to 2018 aka not another barren wilderness of Doom Radio/TangoTV content as we embark for the umpteenth time on a mission to improve the frequency of everyone&#8217;s favorite double-barreled podcast. I didn&#8217;t surgically replace my face with a microphone for the looks, you know. Together we&#8217;re going to make this thing work! [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Interview with Linguica</title>
	<link>http://doomradio.org/podcast/interview-with-linguica/</link>
	<pubDate>Wed, 02 Aug 2017 20:26:31 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=238</guid>
	<description><![CDATA[In a move that experts around the interwebs are describing as &#8220;about fucking time,&#8221; Doom Radio has finally decided to get its act together and produce an interview with Andrew &#8220;Linguica&#8221; Stine. Yes, the guy who made InstaDoom. During the podcast you will be treated to a great unfurling of interesting facts and anecdotes surrounding [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[In a move that experts around the interwebs are describing as &#8220;about fucking time,&#8221; Doom Radio has finally decided to get its act together and produce an interview with Andrew &#8220;Linguica&#8221; Stine. Yes, the guy who made InstaDoom. Dur]]></itunes:subtitle>
	<content:encoded><![CDATA[In a move that experts around the interwebs are describing as &#8220;about fucking time,&#8221; Doom Radio has finally decided to get its act together and produce an interview with Andrew &#8220;Linguica&#8221; Stine. Yes, the guy who made InstaDoom. During the podcast you will be treated to a great unfurling of interesting facts and anecdotes surrounding [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/238/interview-with-linguica.mp3" length="70751251" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In a move that experts around the interwebs are describing as &#8220;about fucking time,&#8221; Doom Radio has finally decided to get its act together and produce an interview with Andrew &#8220;Linguica&#8221; Stine. Yes, the guy who made InstaDoom. During the podcast you will be treated to a great unfurling of interesting facts and anecdotes surrounding [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:13:42</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[In a move that experts around the interwebs are describing as &#8220;about fucking time,&#8221; Doom Radio has finally decided to get its act together and produce an interview with Andrew &#8220;Linguica&#8221; Stine. Yes, the guy who made InstaDoom. During the podcast you will be treated to a great unfurling of interesting facts and anecdotes surrounding [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Interview with Altazimuth</title>
	<link>http://doomradio.org/podcast/interview-with-altazimuth/</link>
	<pubDate>Tue, 25 Jul 2017 19:15:11 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=234</guid>
	<description><![CDATA[This episode&#8217;s hour-plus interview features a different breed of nerd in Max &#8220;Altazimuth&#8221; Waine, who is the latest member of Team Eternity and one of its chief contributors. Attempting to bridge The Chasm between my knowledge in this area and source port enlightenment is an easy task for Altaz, who has a natural way with [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[This episode&#8217;s hour-plus interview features a different breed of nerd in Max &#8220;Altazimuth&#8221; Waine, who is the latest member of Team Eternity and one of its chief contributors. Attempting to bridge The Chasm between my knowledge in this ar]]></itunes:subtitle>
	<content:encoded><![CDATA[This episode&#8217;s hour-plus interview features a different breed of nerd in Max &#8220;Altazimuth&#8221; Waine, who is the latest member of Team Eternity and one of its chief contributors. Attempting to bridge The Chasm between my knowledge in this area and source port enlightenment is an easy task for Altaz, who has a natural way with [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/234/interview-with-altazimuth.mp3" length="73844600" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This episode&#8217;s hour-plus interview features a different breed of nerd in Max &#8220;Altazimuth&#8221; Waine, who is the latest member of Team Eternity and one of its chief contributors. Attempting to bridge The Chasm between my knowledge in this area and source port enlightenment is an easy task for Altaz, who has a natural way with [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:16:55</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[This episode&#8217;s hour-plus interview features a different breed of nerd in Max &#8220;Altazimuth&#8221; Waine, who is the latest member of Team Eternity and one of its chief contributors. Attempting to bridge The Chasm between my knowledge in this area and source port enlightenment is an easy task for Altaz, who has a natural way with [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Interview with NaturalTvventy</title>
	<link>http://doomradio.org/podcast/interview-with-naturaltvventy/</link>
	<pubDate>Mon, 08 May 2017 17:08:17 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=222</guid>
	<description><![CDATA[The interview with Linguica hit a bump after a server fell through on Discord at the inopportune moment, but don&#8217;t worry; I had a backup plan! In this 60-minute podcast for Doom Radio, Emil &#8220;NaturalTvventy&#8221; Brundage takes to the hot-seat to talk about the development behind his best-known work and collaboration, his return from obscurity [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[The interview with Linguica hit a bump after a server fell through on Discord at the inopportune moment, but don&#8217;t worry; I had a backup plan! In this 60-minute podcast for Doom Radio, Emil &#8220;NaturalTvventy&#8221; Brundage takes to the hot-sea]]></itunes:subtitle>
	<content:encoded><![CDATA[The interview with Linguica hit a bump after a server fell through on Discord at the inopportune moment, but don&#8217;t worry; I had a backup plan! In this 60-minute podcast for Doom Radio, Emil &#8220;NaturalTvventy&#8221; Brundage takes to the hot-seat to talk about the development behind his best-known work and collaboration, his return from obscurity [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/222/interview-with-naturaltvventy.mp3" length="65321552" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The interview with Linguica hit a bump after a server fell through on Discord at the inopportune moment, but don&#8217;t worry; I had a backup plan! In this 60-minute podcast for Doom Radio, Emil &#8220;NaturalTvventy&#8221; Brundage takes to the hot-seat to talk about the development behind his best-known work and collaboration, his return from obscurity [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:08:03</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[The interview with Linguica hit a bump after a server fell through on Discord at the inopportune moment, but don&#8217;t worry; I had a backup plan! In this 60-minute podcast for Doom Radio, Emil &#8220;NaturalTvventy&#8221; Brundage takes to the hot-seat to talk about the development behind his best-known work and collaboration, his return from obscurity [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Second Interview with Jimmy</title>
	<link>http://doomradio.org/podcast/second-interview-with-jimmy/</link>
	<pubDate>Mon, 20 Mar 2017 05:59:47 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=213</guid>
	<description><![CDATA[The Doom Radio Interview series resurfaces in 2017 with James &#8216;Jimmy&#8217; Paddock, who takes to the hot seat for the second time in TTV history. During this 90 minute podcast we discuss the creative differences between composition and level design, the discipline of &#8216;speedmapping&#8217;, MIDI commissions and Patreon, the fine line between hobby and work, [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[The Doom Radio Interview series resurfaces in 2017 with James &#8216;Jimmy&#8217; Paddock, who takes to the hot seat for the second time in TTV history. During this 90 minute podcast we discuss the creative differences between composition and level desig]]></itunes:subtitle>
	<content:encoded><![CDATA[The Doom Radio Interview series resurfaces in 2017 with James &#8216;Jimmy&#8217; Paddock, who takes to the hot seat for the second time in TTV history. During this 90 minute podcast we discuss the creative differences between composition and level design, the discipline of &#8216;speedmapping&#8217;, MIDI commissions and Patreon, the fine line between hobby and work, [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/213/second-interview-with-jimmy.mp3" length="88910705" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The Doom Radio Interview series resurfaces in 2017 with James &#8216;Jimmy&#8217; Paddock, who takes to the hot seat for the second time in TTV history. During this 90 minute podcast we discuss the creative differences between composition and level design, the discipline of &#8216;speedmapping&#8217;, MIDI commissions and Patreon, the fine line between hobby and work, [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:32:37</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[The Doom Radio Interview series resurfaces in 2017 with James &#8216;Jimmy&#8217; Paddock, who takes to the hot seat for the second time in TTV history. During this 90 minute podcast we discuss the creative differences between composition and level design, the discipline of &#8216;speedmapping&#8217;, MIDI commissions and Patreon, the fine line between hobby and work, [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>Interview with DavidPH</title>
	<link>http://doomradio.org/podcast/interview-with-davidph/</link>
	<pubDate>Thu, 12 May 2016 21:23:28 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=157</guid>
	<description><![CDATA[Today, Tango TV interviews DavidPH, a previously mostly-unknown figure in the Doom community responsible for much of the modernization effort involving ACS (the scripting language introduced by Hexen) and ACC (its compiler). We talk about such subjects as: David&#8217;s first modifications, and his scripting language for creating Doom maps His contributions to ZDoom and the [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[Today, Tango TV interviews DavidPH, a previously mostly-unknown figure in the Doom community responsible for much of the modernization effort involving ACS (the scripting language introduced by Hexen) and ACC (its compiler). We talk about such subjects a]]></itunes:subtitle>
	<content:encoded><![CDATA[Today, Tango TV interviews DavidPH, a previously mostly-unknown figure in the Doom community responsible for much of the modernization effort involving ACS (the scripting language introduced by Hexen) and ACC (its compiler). We talk about such subjects as: David&#8217;s first modifications, and his scripting language for creating Doom maps His contributions to ZDoom and the [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/157/interview-with-davidph.mp3" length="126452589" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Today, Tango TV interviews DavidPH, a previously mostly-unknown figure in the Doom community responsible for much of the modernization effort involving ACS (the scripting language introduced by Hexen) and ACC (its compiler). We talk about such subjects as: David&#8217;s first modifications, and his scripting language for creating Doom maps His contributions to ZDoom and the [&#8230;]]]></itunes:summary>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>2:11:43</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[Today, Tango TV interviews DavidPH, a previously mostly-unknown figure in the Doom community responsible for much of the modernization effort involving ACS (the scripting language introduced by Hexen) and ACC (its compiler). We talk about such subjects as: David&#8217;s first modifications, and his scripting language for creating Doom maps His contributions to ZDoom and the [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
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<item>
	<title>Interview with Quasar</title>
	<link>http://doomradio.org/podcast/interview-with-quasar/</link>
	<pubDate>Wed, 01 Jul 2015 04:59:42 +0000</pubDate>
	<dc:creator><![CDATA[Doom Radio]]></dc:creator>
	<guid isPermaLink="false">http://doomradio.org/?post_type=podcast&#038;p=146</guid>
	<description><![CDATA[The most recent Tango TV interview is with a veteran of the Doom community, James Haley, more often known as Quasar. Join us as we discuss a veritable cornucopia of topics, including: The Eternity TC and the Eternity Engine His contributions to the source port scene in general, such as UDMF The Genealogy of Source [&#8230;]]]></description>
	<itunes:subtitle><![CDATA[The most recent Tango TV interview is with a veteran of the Doom community, James Haley, more often known as Quasar. Join us as we discuss a veritable cornucopia of topics, including: The Eternity TC and the Eternity Engine His contributions to the sourc]]></itunes:subtitle>
	<content:encoded><![CDATA[The most recent Tango TV interview is with a veteran of the Doom community, James Haley, more often known as Quasar. Join us as we discuss a veritable cornucopia of topics, including: The Eternity TC and the Eternity Engine His contributions to the source port scene in general, such as UDMF The Genealogy of Source [&#8230;]]]></content:encoded>
	<enclosure url="http://doomradio.org/podcast-download/146/interview-with-quasar.mp3" length="76994937" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The most recent Tango TV interview is with a veteran of the Doom community, James Haley, more often known as Quasar. Join us as we discuss a veritable cornucopia of topics, including: The Eternity TC and the Eternity Engine His contributions to the source port scene in general, such as UDMF The Genealogy of Source [&#8230;]]]></itunes:summary>
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	<itunes:duration>1:46:56</itunes:duration>
	<itunes:author><![CDATA[Doom Radio]]></itunes:author>	<googleplay:description><![CDATA[The most recent Tango TV interview is with a veteran of the Doom community, James Haley, more often known as Quasar. Join us as we discuss a veritable cornucopia of topics, including: The Eternity TC and the Eternity Engine His contributions to the source port scene in general, such as UDMF The Genealogy of Source [&#8230;]]]></googleplay:description>
	<googleplay:explicit>No</googleplay:explicit>
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