Intermission – E1M5: Hectic

On November 5, 2016, in , by TerminusEst13

On E1M5, we talk about Xaser coming back for an encore performance, more criticism from the previous podcasts, three years of ramen, why Reddit is a great place to get Doom news, the Playstation 4, paying for Doom mods, artists on Patreon, Brutal Doom, popularity on the internet, Kotaku being a reliable news site, DLC, Xaser forgetting that this is a retro FPS podcast, Hexen’s mechanics, shooting Hitler, why punching the Spider Mastermind is a good idea, half-hour segues, Doom 64 on ZDoom, making multiplayer maps, video games being fun, the Bloodborne expansion for GMOTA, mapping for Heretic, why the Tome of Power is problematic, and opinions on the internet.

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Intermission – E1M4: Eternal Podcast IV

On October 17, 2016, in , by TerminusEst13

In E1M4, we talk about Marty’s lack of fanbase, Xaser’s homeworld rituals, the nominees for this year’s Mordeth award, Intermission’s plans to become a text-based podcast, how jealous we are of Brutal Doom’s staggeringly optimized codebase, professional Doom 64 mapping techniques, Shadow Warrior 2 being our favorite retro FPS, Kinsie’s grudge against Xaser talking, Quake with sprites and furries, more free marketing for Dusk, how much ACS ZDoom can handle at once, the ability to take criticism, Vinesauce’s DUMP, talking shit about projects we’ve done nothing for, how elitist the mapping community is, the beauty of the Egosmasher shotgun, Xaser’s vaporwave wads, Mordeth’s inevitable release, AND WE GO WAY OVER ONE HOUR.

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Intermission – E1M3: Knee-Deep in Deepsea

On October 3, 2016, in , by TerminusEst13

In E1M3, we talk about Jimmy and his long list of accomplishments, how GZDoom is objectively better without netplay, our microphones getting sucked up by tornados mid-speaking, why posting EDuke32 mods on the ZDoom forums is hip and cool, how trucolor is all that’s needed to make a new source port, how high-resolution sprites will never be cool, Jimmy’s unrequited crush on Tormentor, Kinsie’s requited hatecrush on Tormentor, Shivers’ favorite Wolfendoom mods, mappers with foot fetishes, how much I fucking love Black Warrior, Jimmy’s lack of Square progress, Kinsie wasting his life, the Citizen Kane of Doom, and how DUMP III still isn’t released.

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Intermission – E1M2: That’s One Nuked Duke

On September 17, 2016, in , by TerminusEst13

In E1M2, we talk about getting downvoted and how that makes us feel bad, being cool on Doomworld, the unreal strife of the dark forces, twitter being a cool place for self-promotion, Randy Pitchford’s status as the most embarrassing CEO, the data of Day of the Tentacle, speedrunning being passé, beating John Romero’s stepchild, why Duke Nukem 3D’s maps are better than Doom’s, why 3DGE is a useless source port, the release dates of Half-Life and Unreal, Bethesda’s Doom 2016 and its incredible modding, how much people love EWolf32, how much we love Aleph One, and how much we’re anticipating the next Doom Radio podcast.

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Intermission – Pilot Episode – E1M1: Entryway

On September 3, 2016, in , by TerminusEst13

Note from admin: We’d like to welcome TerminusEst13 and his crew’s new show, tentatively titled “Intermission”, to the Doom Radio family of programs. Let us know if you like it by leaving a comment.

In E1M1, we talk about Doom being popular and how unlikely that is, what happens when you smoosh wads together, Jumpmaze being for casual scum, Requiem for best aesthetics Cacoward, how much I hate Cyriak, Zandronum compatibility, New Zealand internet being inherently superior for GZDoom netplay, me not working on DUMP 3, Kinsie’s love life, why DemonSteele will never have its own mapset, juvenile power fantasies, how much we love a mod with a name we can’t even remember, and 2012 returning for part two.

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