Program B Episode 17: Weapon Mods

On May 14, 2014, in , by alfonzo

Hailing all the way from page 3 of Doomworld’s General subforum is the oft-neglected thread for Doom Radio aka Tango TV, featuring this week for your listening pleasure a discussion on weapon modifications. No topless glamour models to ogle at here though, I’m afraid (although we were engaged in talks with Fredrik a little earlier in the year), just plain old Doom stuff! Guest regular Xaser is joined by ClonedPickle and Minigunner as we talk about what we’d like to see more of (or less of!) in the modding community, how weapon mods like Russian Overkill or Project MSX might somehow help in increasing the accessibility of genres or games, and whether they might be in dire need of their own mapsets to fully realise their potential.

My apologies if the frequently dodgy quality of the podcasts are leaving you a little weary and/or absent. That’s all on my head. I’m going to tinker around with the settings as best I can to ensure a better product but the real results will be realized when the new hardware comes rolling ’round in the not-too-distant future.

Now then, interviews. I know I had a list of them somewhere…

 

One Response to Program B Episode 17: Weapon Mods

  1. rsl says:

    Hi! Interesting discussion you got going on here… :-)

    I have downloaded and listened to the podcast a couple times, and grasped most of it — but due both to the audio quality of some parts, and the fact that English is not my mother tongue, I couldn’t exactly understand a couple portions of the discussion. Do you know if some transcription (or possibility of) exists somewhere on the site?

    Thanks in advance!

Leave a Reply

Your email address will not be published. Required fields are marked *

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>