Intermission – E2M3: The Return of This

On May 2, 2017, in , by TerminusEst13

On E2M3, we talk about Shitty Hell, Graf’s stellar quickdraw, using the engine in ways you’re not supposed to, Atari’s dedicated fun-hunting squad, the awkward downside of promoting a product abouts Nazis, the merging of ZDoom and Boom into a single source port, Kegan telling me to fuck off, smacking marines up, reasons to play the Eternity engine, Japanese Spiderman, spooky spiders, documentation, our favorite error messages, the qualities of Java as a scripting language, the history of ZDoom mods, magical Japanese powers, Bubsy the Bobcat, skeletons in a Doom mod, a mod from 1997 outdoing TCs nowadays, content creators who only play their own mods, just how many awards has Mordeth gotten already, and why there aren’t that many GZDoom maps.

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