Program B Episode 21: Doom 4

On June 22, 2015, in , by alfonzo

…And just like Jason Voorhees at the beginning of every Friday the 13th, the battered cadaver of Doom Radio aka Tango TV comes lumbering back to life… or unlife, if you’re a glass-half-empty kinda guy. What invaluable opinions will we thrust into the face of the unsuspecting community today?

No points for guessing that this week’s (month’s? year’s?) Program B discussion is about the Doom 4 reveal from Sunday June 14th’s Bethesda E3 press conference. Host regulars Alfonzo and Matt Tropiano sit down with The Mionic Donut and Sideshow Pavera to blab out the beast at large; our expectations, first impressions, and wildest speculations. Listen to the 1 hour special!

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Program B Episode 19: Camping, Tagging, and Map07 Remakes

On September 18, 2014, in , by alfonzo

What’s this I hear, a Doom Radio aka TTV Program B episode recorded one week after the previous one? Is a schedule finally emerging? Have the skies opened up to reveal the eschatological end-times of the universe? Whatever, there’s still plenty of Doom afoot and we’re back to chime in on some of last week’s more interesting events. Joined by Tarnsman and MionicDonut, this week features as its chief points of discussion:

  • The camping outfit. No, not the marshmallows and spooky stories kind… unless you find the prospect of a player propped up in the doorway to be a scary disassembly of your carefully orchestrated encounter.
  • The merits and pitfalls of Memfis’s proposed tagging system. How useful is it? Is it worth the trouble?
  • Multiplayer insularity redux: getting people to play more multiplayer, and getting feedback to be properly registered. TMD proposes an interesting duel tournament setup and discusses the viability of a deathmatch equivalent for the doomworld megawad club.
  • Planning another Map07, Map30 or Knee-deep In The Dead remake? KNOCK IT OFF!

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I should probably think about reserving all my resurrection and forum-digging jokes for a later date or something; at this rate we’ll be using one for every damn episode. Anyway, yes, we’re back again (again (again)), only this time we swear we’ll be sticking around for real. We’ve got a plan and everything!

The reinvigorated Program B setup ditches the monotopical discussion in favour of a more “current affairs” approach, with the hosts and guests winging it off the back of… well, whatever Doom-related idea comes to mind! This should help us with the rate of output and hopefully toward a more thriving thread. Feedback is as always encouraged, and folks are more than welcome to spin me a PM to take part in one of the future episodes. In this week’s episode, co-host Tarnsman and guest TMD (MionicDonut) discuss:

  • Doom MIDIs, and what’s considered appropriate for the game by members of the community. Caleb’s remarks on BTSX’s “gay” music might appear radical, but it’s an opinion that seems to be echoed at least in part by other members of the community, who have called certain tracks inappropriately “happy” or “like feudal farmer music”.
  • The insularity of the multiplayer community. Tarnsman highlights the lack of feedback received by Doomworld designers of deathmatch, CTF and other multiplayer maps from the player base they’re targeted at.
  • Handegg / Australian Barbarism.
  • Limitation projects (1024, 100 lines, 10 sectors, 5 rooms etc.); what level designers get out of it, how they tend to approach it when compared with other community projects, which of them work best, and the general question of their worth.

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